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    <description>Notes from the mesh. Building in public.</description>
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      <title>How to Use the Cosmogram as a Decision-Making Tool</title>
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      <pubDate>Fri, 05 Jun 2026 12:00:00 GMT</pubDate>
      <description>The Cosmogram is not just a map of cosmic cycles. It is a decision-making framework. Here is how to use it.</description>
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      <title>How to Price Your First Digital Product</title>
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      <pubDate>Fri, 05 Jun 2026 08:00:00 GMT</pubDate>
      <description>Pricing is the hardest part of selling your first product. Here is a framework that works.</description>
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      <title>The Case for Building in Public</title>
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      <pubDate>Fri, 05 Jun 2026 06:00:00 GMT</pubDate>
      <description>Most creators build in private. Building in public is the alternative. Here is the case for transparency, accountability, and shipping in public.</description>
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      <title>Why I Deleted Social Media from My Phone</title>
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      <pubDate>Fri, 05 Jun 2026 04:00:00 GMT</pubDate>
      <description>I deleted every social media app from my phone. Not because I think social media is evil. Because I was losing a war I did not know I was fighting.</description>
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      <title>The $12/Year Creative Business Stack</title>
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      <pubDate>Fri, 05 Jun 2026 02:00:00 GMT</pubDate>
      <description>I run a creative business. My total infrastructure cost: $12 per year. Here is the complete stack.</description>
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      <title>How to Validate a Product Idea in 48 Hours</title>
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      <pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate>
      <description>Most creators spend months building products nobody wants. Here is how to validate any product idea in 48 hours.</description>
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      <title>How to Build a $1,000/Month Side Income with Digital Products</title>
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      <pubDate>Tue, 03 Jun 2026 22:00:00 GMT</pubDate>
      <description>$1,000/month is freedom-changing money. Here's the exact math and methodology to get there with digital products.</description>
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      <title>The Art of Shipping Imperfect Work</title>
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      <pubDate>Tue, 03 Jun 2026 20:00:00 GMT</pubDate>
      <description>I have a rule: ship at 80% completeness. The alternative to imperfect is not perfect. The alternative is nonexistent.</description>
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      <title>Why Automation Is the New Leverage</title>
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      <pubDate>Tue, 03 Jun 2026 18:00:00 GMT</pubDate>
      <description>Leverage used to mean capital. Then labor. Then code. Now it means systems that run without you. Here's why automation is the fifth type of leverage.</description>
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      <title>The Creator's Guide to Owning Your Platform</title>
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      <pubDate>Tue, 03 Jun 2026 16:00:00 GMT</pubDate>
      <description>Most creators are building on rented land. Here's how to own your platform, your audience, and your future.</description>
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      <title>What is SolPunk? A Primer for the Curious</title>
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      <pubDate>Tue, 03 Jun 2026 14:00:00 GMT</pubDate>
      <description>Solarpunk is a literary and aesthetic movement that asks a single question: What does a sustainable civilization look like? A practical, messy, human possibility.</description>
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      <title>ADHD and Entrepreneurship: Systems That Actually Work</title>
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      <pubDate>Tue, 03 Jun 2026 12:00:00 GMT</pubDate>
      <description>I have ADHD. I also run a creative business. For years, I tried to force my brain into neurotypical productivity systems. Here's what actually works.</description>
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      <title>How I Built a $0/Month Infrastructure Stack for My Creative Business</title>
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      <pubDate>Tue, 03 Jun 2026 10:00:00 GMT</pubDate>
      <description>Most creators are paying 30-65% to platforms that control their reach. I'm building on owned land. Here's the $0/month stack.</description>
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